Angular Data GridCell renderer

Create a custom cell renderer function, to have full control over how a cell looks.

Overview

A renderer is a function that determines how a cell looks.

Set together, a renderer, editor and validator form a cell type.

Declare a custom renderer as a component

Handsontable's Angular wrapper lets you create custom cell renderers using Angular components. To do so, create a component that extends the base renderer class HotCellRendererComponent.

In the Angular wrapper for Handsontable, a renderer can be provided either as an Angular component or as a function. To use your component as a Handsontable renderer, pass it in the renderer prop to the HotTableComponent, as you would with any other config option.

TIP

Handsontable's autoRowSize and autoColumnSize options require calculating the widths/heights of some of the cells before rendering them into the table. For this reason, it's not currently possible to use them alongside component-based renderers, as they're created after the table's initialization.

Be sure to turn those options off in your Handsontable configuration, as keeping them enabled may cause unexpected results. Please note that autoColumnSize is enabled by default.

    You can create and use a custom cell renderer component that utilizes the rendererProps property and use them inside the renderer component.

      Declare a custom renderer as an Angular Template

      The Angular wrapper supports using an Angular TemplateRef as a renderer. This is particularly useful if you want to leverage the power of Angular templates directly, without creating a full component.

        Declare a custom renderer as a function

        You can also declare a custom renderer for the HotTable component by declaring it as a function. In the simplest scenario, you can pass the rendering function as the renderer prop into HotTableComponent.

        The following example implements @handsontable/angular-wrapper with a custom renderer added to one of the columns. It takes an image URL as the input and renders the image in the edited cell.

          TIP

          All the sections below describe how to utilize the features available for the Handsontable function-based renderers.

          Overview

          When you create a renderer, a good idea is to assign it as an alias that will refer to this particular renderer function. Handsontable defines 10 aliases by default:

          • autocomplete for Handsontable.renderers.AutocompleteRenderer
          • base for Handsontable.renderers.BaseRenderer
          • checkbox for Handsontable.renderers.CheckboxRenderer
          • date for Handsontable.renderers.DateRenderer
          • dropdown for Handsontable.renderers.DropdownRenderer
          • html for Handsontable.renderers.HtmlRenderer
          • numeric for Handsontable.renderers.NumericRenderer
          • password for Handsontable.renderers.PasswordRenderer
          • text for Handsontable.renderers.TextRenderer
          • time for Handsontable.renderers.TimeRenderer

          It gives users a convenient way for defining which renderer should be used when table rendering was triggered. User doesn't need to know which renderer function is responsible for displaying the cell value, he does not even need to know that there is any function at all. What is more, you can change the render function associated with an alias without a need to change code that defines a table.

          TIP

          You can set a cell's renderer, editor or validator individually, but you still need to set that cell's type. For example:

          renderer: Handsontable.NumericRenderer,
          editor: Handsontable.editors.NumericEditor,
          validator: Handsontable.NumericValidator,
          type: 'numeric',
          

          Use a cell renderer

          It is possible to register your renderer and re-use it with the name you registered it under.

          import { GridSettings, HotTableModule } from "@handsontable/angular-wrapper";
          
          const data = someData;
          const configurationOptions: GridSettings = {
            columns: [
              {
                renderer: "numeric",
              },
            ],
          };
          
          <hot-table [data]="data" [settings]="configurationOptions"></hot-table>
          

          Register custom cell renderer

          To register your own alias use Handsontable.renderers.registerRenderer() function. It takes two arguments:

          • rendererName - a string representing a renderer function
          • renderer - a renderer function that will be represented by rendererName

          If you'd like to register asterixDecoratorRenderer under alias asterix you have to call:

          Handsontable.renderers.registerRenderer("asterix", asterixDecoratorRenderer);
          

          Choose aliases wisely. If you register your renderer under name that is already registered, the target function will be overwritten:

          Handsontable.renderers.registerRenderer("text", asterixDecoratorRenderer);
          

          Now 'text' alias points to asterixDecoratorRenderer function, not Handsontable.renderers.TextRenderer.

          So, unless you intentionally want to overwrite an existing alias, try to choose a unique name. A good practice is prefixing your aliases with some custom name (for example your GitHub username) to minimize the possibility of name collisions. This is especially important if you want to publish your renderer, because you never know aliases has been registered by the user who uses your renderer.

          Handsontable.renderers.registerRenderer("asterix", asterixDecoratorRenderer);
          

          Someone might already registered such alias

          Handsontable.renderers.registerRenderer("my.asterix", asterixDecoratorRenderer);
          

          That's better.

          Use an alias

          The final touch is to use registered aliases. That way users can easily refer to an alias without the need to know the name of the function.

          To sum up, a well prepared renderer function should look like this:

          function customRenderer(
            hotInstance,
            td,
            row,
            column,
            prop,
            value,
            cellProperties
          ) {
            // Optionally include `BaseRenderer` which is responsible for
            // adding/removing CSS classes to/from the table cells.
            Handsontable.renderers.BaseRenderer.apply(this, arguments);
          
            // ...your custom logic of the renderer
          }
          
          // Register an alias
          Handsontable.renderers.registerRenderer("my.custom", customRenderer);
          

          From now on, you can use customRenderer like so:

          import { GridSettings, HotTableModule } from "@handsontable/angular-wrapper";
          
          const data = someData;
          const configurationOptions: GridSettings = {
            columns: [
              {
                renderer: "my.custom",
              },
            ],
          };
          
          <hot-table [data]="data" [settings]="configurationOptions"></hot-table>
          

          Render custom HTML in cells

          This example shows how to use custom cell renderers to display HTML content in a cell. This is a very powerful feature. Just remember to escape any HTML code that could be used for XSS attacks. In the below configuration:

          • Title column uses built-in HTML renderer that allows any HTML. This is unsafe if your code comes from untrusted source. Take notice that a Handsontable user can use it to enter <script> or other potentially malicious tags using the cell editor!
          • Description column also uses HTML renderer (same as above)
          • Comments column uses a custom renderer (safeHtmlRenderer). This should be safe for user input, because only certain tags are allowed
          • Cover column accepts image URL as a string and converts it to a <img> in the renderer

            Render custom HTML in header

            You can also put HTML into row and column headers. If you need to attach events to DOM elements like the checkbox below, just remember to identify the element by class name, not by id. This is because row and column headers are duplicated in the DOM tree and id attribute must be unique.

              Add event listeners in cell renderer function

              If you are writing an advanced cell renderer, and you want to add some custom behavior after a certain user action (i.e. after user hover a mouse pointer over a cell) you might be tempted to add an event listener directly to table cell node passed as an argument to the renderer function. Unfortunately, this will almost always cause you trouble and you will end up with either performance issues or having the listeners attached to the wrong cell.

              This is because Handsontable:

              • Calls renderer functions multiple times per cell - this can lead to having multiple copies of the same event listener attached to a cell
              • Reuses table cell nodes during table scrolling and adding/removing new rows/columns - this can lead to having event listeners attached to the wrong cell

              Before deciding to attach an event listener in cell renderer make sure, that there is no Handsontable event that suits your needs. Using Handsontable events system is the safest way to respond to user actions.

              If you did't find a suitable Handsontable event put the cell content into a wrapping <div>, attach the event listener to the wrapper and then put it into the table cell.

              Performance considerations

              Cell renderers are called separately for every displayed cell, during every table render. Table can be rendered multiple times during its lifetime (after table scroll, after table sorting, after cell edit etc.), therefore you should keep your renderer functions as simple and fast as possible or you might experience a performance drop, especially when dealing with large sets of data.